
It’s quite the same here, only this time you’re moving your arms around, looking around for the next peg to grip onto and scaling these mammoth walls. If you’ve played any of the Horizon games in the past, you’ll know that the lands are filled with great canyons, mountains, waterfalls, and many natural land formations that can be scaled by Aloy. Instead, immersion is the name of the game, and as hinted earlier, you’ll be doing a lot of moving around to get to where you need to be.īy moving around, I mean climbing. There’s a paper-thin storyline here, and it’s not something that falls under the likes of Zero Dawn and Forbidden West which posed an expansive narrative. You are the disgraced Shadow Carja member, Ryas, who is on a quest for redemption by uncovering the mysteries of a new threat looming on the horizon (heh).


You’ll see everything through the PS VR2 headset, setting you up for some stunning views, all while feeling everything through the haptic feedback on both the headset and Sense controllers.

Horizon Call of the Mountain is basically a standalone platforming title that takes you deep into the Horizon universe, if we could call it that, pitting you against the familiar mechanical threats from the series and teaming you up with equally familiar personalities like Aloy.
